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Home » x86 » AMD Geode (32-bit)
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AMD Geode Core Architecture
- 9-issue, superscalar, 32-bit micro architecture optimized for high-frequency operation
- 3 parallel x86 Instruction Decoders
- Dynamic scheduling with speculative out-of order execution
- 2048-entry Branch Prediction Table and 12-entry Return Stack
- 3 superscalar, out-of-order integer pipelines, each containing
- Integer execution unit
- Address generation unit
- 3 superscalar, out-of-order multimedia pipelines
- FADD, MMX® ALU, 3DNow!™ technology
- FMUL, MMX ALU (includes Mul and MAC), 3DNow! technology
- FSTORE
- Level 1 64K-bit System Interface
- Multilevel TLB (24/256-entry I, 40/256-Entry D)
- 2 general purpose 64-bit load/store ports into D-cache
- High-speed 64-bit System Interface
- Deep internal buffering to support pipelines and external interfaces
- Up to 72 x86 instructions in-flight
- 32 outstanding load misses
- 18-entry integer scheduler
- 36-entry floating point scheduler
- 22 million transistors
- 85mm² die
Cache Architecture
- Level 1
- 128k
- 64k instruction, 64k data
- Each 2-way associative
- Level 2
- 256k
- 16-way set associative
- 64-bit L2 bus width
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